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Final Fantasy XI Events
Events Hosted By: PlayOnline
Information Given By PlayOnline

Aug. 19, 2005 01:00 [PDT]

Blitz Buffalo

Did you enjoy the Sunbreeze Festival, kupo?
We expected it to bring cool breezes to Vana'diel, but somehow it's as hot as ever.

But I have good news, kupo!
The M.H.M.U. has come up with yet another cool festival to beat the heat--"Blitz Buffalo"!

You all know about buffalos, right?
They're big, black beasts that inhabit the Uleguerand Range. We moogles were able to move them to areas outside of several nations using special magic, kupo!
Eh? Did you just grumble something about "troublemakers"? That word isn't in our moogle vocabulary, kupo.

Anyway, now is your time to shine, adventurers! Chase down the buffalos and snag the red sashes from their horns! Let the Beastmen bask in the wisdom and courage of the nations, kupo!

However...take care, kupo.
The buffalos have grown rather upset watching the red sashes swaying from their horns. Sometimes you may start running after a buffalo, only to end up being the one chased! You wouldn't want to be sent flying into the clouds, would you? On the other hand, the breeze up there might be rather refreshing...if you live to enjoy it, kupo...

So, do you have enough courage to provoke one of the giant beasts? What's that? "It sounds extremely dangerous"? Don't worry--you'll be fine! Live for the moment, right, kupo?

Live on the edge...kupo...

Actually, we moogles gave the event a trial run ourselves and had a blast!
The sweat around our ears and the pounding of our chests during the hunt... It was a real rush, kupo!

Facing the blood-chilling glare of the buffalo...knowing what must be done... Ohhh, it makes me shiver just thinking about it, kupo!

That relieved gasp of freedom after barely escaping a buffalo's enraged charge...then turning back to seize the chance... I...I just can't take this anticipation, kupo!

Um, anyway! J-just make sure to participate!
Well then... Until next time, kupo!!!

[Event Details]
This event is scheduled to commence on August 25, 2005 at 17:00, and will last until September 5, 2005 at 0:00 (PDT).

[Event Locations]
- Southern San d'Oria
- Northern San d'Oria
- Bastok Mines
- Bastok Markets
- Windurst Waters
- Windurst Woods

Jul. 26, 2005 17:00 [PDT]

Azimuth Circle

Master, master!
How are you holding up in this horrible heat?
You’ve made the Sunbreeze Festival a smashing success, kupo!
And now it’s time for the main event--“Azimuth Circle”!

Azimuth Circle has rather complex rules, so I’ll have to drill you beforehand, kupo.
First off, the game can only be played in pairs--everyone must be in a party of two. So you must begin by searching for a partner.
Coupling with a good friend would be ideal, of course. But even if you aren’t exactly the most popular master...no problem! Just ask around, kupo!

And then, um, ummm...oh yeah! After that, just talk to a moogle with your partner and say you want to start the game, kupo!
Then the moogle will tell you where your partner should go. It will also tell your partner where you should go! So you and your partner have to relay information between each other to figure out where to head next, kupo. Each of you should reach your checkpoint with good teamwork!
Examine your checkpoint to find a hidden compass. The compass will point in the direction that your partner should go, so both of you should use this information to help each other out. Work together to find all of your checkpoints and each of you will find a doll at the end of the trail, kupo!

Last but not least, trade your doll with your partner and then trade the doll that he found to the moogle, kupo. End game--the moogle will give you beautiful swimwear to beat the heat as a reward for your efforts! Nothing like going for a dip in the ocean in this scorching weather, kupo!

Ah... I almost forgot! I have a message here from Azima of the Alchemists’ Guild! Here’s what the inventor of Azimuth Circle had to say, kupo:
“The name ‘Azimuth Circle’ comes from this gadget we set on a compass in the old days so we could verify directions proper. I’m not vain enough to name a game after myself! Anyway, I hope you and your partner become good friends while playing. Maybe you can even invite them to join you again later wearing the rewards you gained from playing. I wonder what games you could play with them then…haw haw…<cough>…<wheeze>…!”

Ahem...yes, Ms. Azima is certainly a unique old... Anyway! Where was I, kupo? Oh yeah, Azimuth Circle. Please join us in the festivities, kupo! Master, master, get up and get out there! It’s time to find a partner for Azimuth Circle!

[Event Details]
This event is scheduled to commence at July 28, 2005 17:00 and will last until August 15, 2005 0:00 (PDT).

[Event Locations]
Southern San d’Oria/Port San d’Oria
Bastok Mines/Port Bastok
Windurst Waters/Windurst Walls

Jul. 20, 2005 08:05 [PDT]

The Sunbreeze Festival!

Master, Master!
My wings are wilting wretchedly in this warm weather, kupo!
It's times like this that I wish I wasn't covered in fur...

Of course, we moogles aren't the only ones suffering, kupo!
All the craftsmen, merchants, and even the city guards are languishing listlessly while longing for a little relief from the heat.

But never fear, kupo!
Officials from each nation have joined forces with the M.H.M.U. to lift the spirits of sweltering soldiers and adventurers alike with a brand-new proposal: the Sunbreeze Festival!

While continuing the popular activities of previous festivals, this event aims to lure cool breezes from the heavens with all the fun and dancing taking place here on the ground, kupo!
The officials I mentioned earlier had a slightly different idea, but it was thankfully voted down.
(Casting a humongous Blizzaga V above each city and showering the citizens with shards of ice didn't seem like the safest solution, kupo...)

Fantastic fireworks and sensational goldfish scooping are slated to make a return this year, along with the introduction of the Rakapopo Dancers; a Tarutaru troupe that performs the Far Eastern Sunbreeze Shuffle!
And don't miss out on the wonderful prizes to be won from the addictive new game invented by Azima of the Alchemists' Guild, kupo!
All these absorbing activities are sure to take your mind off the heat, so join your friends and help make the Sunbreeze Festival a refreshing success!

Event Details
This event is scheduled to commence at Jul. 21, 2005 17:00 (PDT).

Event Locations
The festival will take place in the following areas, with festive music and fireworks to liven up the evening from 19:00 to 6:00 (Vana'diel Time).

West Ronfaure/East Ronfaure/Northern San d'Oria/Southern San d'Oria
North Gustaberg/South Gustaberg/Bastok Mines/Bastok Markets
East Sarutabaruta/West Sarutabaruta/Windurst Waters/Windurst Walls/Windurst Woods
Western Altepa Desert/ Eastern Altepa Desert/Rabao/Port Windurst/ Port San d'Oria/Port Bastok

Fireworks will be sold in these locations:
Northern San d'Oria (D-8)
Port Bastok (L-8)
Windurst Waters (G-10)

Goldfish scooping sets can be obtained from merchants in these locations:
West Ronfaure (G-10)
South Gustaberg (E-8)
East Sarutabaruta (H-8)
Rabao (F-7)

*We confirmed that the previous information about where the fireworks will be sold were incorrect. However, the information have been corrected. We apologize for the inconvenience this may have caused.

April 27, 2005
Feast of Swords

Master, you have to help us, kupo!

Have you heard of the Feast of Swords?

It's a Far Eastern festival that celebrates the health and growth of boys. People decorate with huge flags in the shape of fish, and dress their sons in fancy armor, kupo. There are also lots of magical, yummy goodies to eat, of course...

Oops, talking about festivals always distracts me, kupo!

After the slight hiccup with the Doll Festival, the M.H.M.U. decided to hold a festival that appealed to the male half of the adventuring population. We sought the advice of a distinguished samurai, and began preparing for the Feast of Swords, kupo.

Our samurai adviser kindly brought in some sets of legendary armor from the Far East to lend an authentic feel to the event. That's when our problems began, kupo...

Someone--or something--broke into our vaults and stole the suits of armor, kupo!

Now the very same criminals have donned their ill-gotten costumes, infused them with their tainted auras, and are rampaging around the countryside!

We took the bad news to the samurai and this is what he said, kupo:
"I borrowed those suits of armor from the noble Genji family, a famous line of samurai. While I doubt that any blade could even raise a scratch, any damage to these rare and valuable artifacts could develop into a diplomatic nightmare. However, I believe that the evil entities corrupting the armor can be driven out through the use of specially blessed wooden katana. There is no other way to solve this dilemma."

We must retrieve those suits of armor intact before the Feast of Swords is over. I don't want to be looking over my shoulder for retribution-seeking ninja assassins from the Far East, kupo!

The M.H.M.U. put the festival preparations on hold to order a mountain of wooden katana.

Please help us, kupo! Talk to an M.H.M.U. moogle to get your weapon, and then receive a special blessing from the nomad moogles outside town. Take the fight to those thieving scoundrels!

The peace of Vana'diel--and the fate of the moogles--rests on your shoulders, kupo!

[Event Participation]

-Speak to the moogles in three main nations to receive Wooden Katana.

-Characters will be eligible to participate in the event by talking to the moogles around the three main nations.

-Players wishing to rejoin the event must speak to the moogles once more.

-A level restriction will be imposed during event participation. Please be aware that any equipment that exceeds the level restriction will be unequipped automatically.

-Characters who are KO'd during event participation will not lose experience points.

-Characters will be unable to attack or be attacked by normal monsters while the level restriction is in effect.

*This event is scheduled to begin at 17:00 on April 27 and end at 0:00 on May 9 (PDT).

Tuesday, April 26, 2005

The Vana'diel Adventurer Recruitment Program provides an opportunity for FINAL FANTASY XI players to invite their friends to join their adventures, and receive an added incentive! When players use this new system to invite friends who have yet to play FINAL FANTASY XI to the exciting world of Vana’diel, both parties will receive special items in the game.

For those of you who have dreamed of sharing your adventures with your friends, do not miss out on this unique opportunity!

(Note: All days are in Earth time.)
The inviting party will receive a Guide Beret40 days after successfully inviting a friend.
The invited friend will receive 12 Chocopasses on the first day, and a Sprout Beretafter 40 days.
Both parties will also receive items after 100 days and 365 days.

This is a ticket that allows a character to rent a chocobo free of charge, regardless of job level and/or chocobo license status. Rental is limited to the stables in San d'Oria, Bastok, and Windurst, and riding time is limited.

Guide Beret and Sprout Beret
These are special hats that operate as a pair. When two adventurers equip these hats and form a party, the level of the character with the Guide Beret is restricted to the level of the character with the Sprout Beret, thus allowing them to enjoy adventuring and leveling together.
*The level restriction effect of the Guide Beret will only activate when the job level of the character with the corresponding Sprout Beret equipped is under level 50.
*Players who are under the level restriction effect of the guide beret cannot gain EXP.

Furthermore, these items will be offered every time you invite a friend to play FINAL FANTASY XI! Don't miss out on your chance to obtain these unique items and add them to your collection!

*To obtain special items, both the inviting party and the invited party must pay the FINAL FANTASY XI subscription fee for a set amount of time (40 days, 100 days, 365 days), and play the game using the same characters/Content IDs that were used in the initial invitation process.

[Step 1] The inviting party purchases a Gold World Pass.
[Step 2] The inviting party gives his/her friend the Gold World Pass.
[Step 3] The friend creates a character using the Gold World Pass and you're set to go!

Gold World Pass
A World Pass created solely for this recruitment program. The set in-game price is 1000 gil. The term of validity is seven days (Earth time), the same as a regular World Pass, and they may be purchased from the same World Pass vendors in each nation. However, unlike normal World Passes, the Gold World Pass can be used only once. Thus, if a player wishes to invite multiple friends to play FINAL FANTASY XI, a Gold World Pass must be purchased for each friend.

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(*~Last Updated: August 21, 2005~*)
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